& 78 @@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ & TMCS LWATCH & +LWATCH +LWATCH +LWATCH/ADD +LWATCH/REMOVE The LWatch system allows you to see when people connect or disconnect from the game. With no arguments or switches, +lwatch lists the names of all people you are currently watching, and all those who are currently watching you. (Players who are watching you but aren't allowed to see your [dis]connect are shown in red.) +lwatch/add adds to the list of players whose [dis]connections you are currently monitoring. Please note that even though you can add anyone, you must pass their LWATCH @lock to be able to see them connect or disconnect. Whether or not you pass the lock is not shown. +lwatch/remove removes from the list of people you're watching. For some examples of how to set the LWATCH @lock and prevent people from seeing you connect or disconnect, see HELP +LWATCH2 & +LWATCH2 You can set an LWATCH @lock to filter who can see you connect or disconnect with @lock/user:lwatch me=. The syntax for is described in HELP @LOCK, but some examples are given below: Don't let anyone see your connects: @lock/user:lwatch me=#false Only let people with a RACE attribute set to HUMAN see your connects: @lock/user:lwatch me=race:human Only let staff see your connections: @lock/user:lwatch me=flag^wizard|flag^player Only let Tom, Dick or Harry see you connect: @lock/user:lwatch me==*tom|=*dick|=*harry Don't let Fred or Bill see you connect: @lock/user:lwatch me=!=*fred&!=*bill (Note that staff set MONITOR, people in the same room as you, people on !quiet channels with you, etc, will still see you connect. This lock only affects who is notified of your connects by the LWatch system.)